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Study of procedural terrain generation in plain and spherical surfaces
(2021)
The subject of the thesis consists in a study of the different methodologies to approach a procedural terrain generator on a plane and a 3D spherical surface, using Processing3 a graphical Java IDE a simulator will be ...
Virtual reality for educational purposes
(2024)
This document delves into the potential of virtual reality within the realm of learning, showcasing its application through the Textile Laboratory Simulator (CircutexVR). This simulator, developed for the CircuTex project, ...
Realigning computer science education with corporate demands : focusing on brownfield software development processes for junior developers
(2023)
Common corporate software development environments’ properties and their representation in the educational materials in sources such as UAS courses, mainstream video sharing platforms and others have worrisome mismatches ...

